The bigger maps were pretty mind-blowing at the time but it seemed less focused/tight.
#Tony hawk's american wasteland soundtrack ps2
What a run though.Ībsolutely insane progression and likely the best games in the series.Ĥ I found kind of bland, I remember I had just gotten as PS2 and purchased THPS4 along with it.
#Tony hawk's american wasteland soundtrack series
It's a series with such identity and I don't understand why they couldn't ever figure out what made it so popular late in the series. came out a year later and the series was dead. Project 8 I remember playing the demo for and it seemed like more of the same with the gimmicky left and right stick to control board flips while time is slowed down. They tried to go with the open world approach but the game had very obvious long tunnels/pathways that doubled as loading screens. The biggest obviously being off board controls and the story was actually very enjoyable, one of the first career modes for a sports game.Īmerican Wasteland I remember being pretty disappointed with and it's when I stopped caring about the series as much. But it brought so many new features and ideas to the series. I spent so much time on that game that I remember I knew all these pointless glitches on all the different levels, also some of my first experiences playing online. I remember being so hyped for it as a kid and it delivered in spades. Join me in celebrating this excellent series - favourite stages, goals, moments, memories. I'd be interested in what the 360 version brings to the table over the PS2 copy. 10/10Ĭonfession: I've barely touched Wasteland, but it seemed just as good. I've put hours upon hours into this one and am still not bored of it. Every stage is intricate and interesting, the way you have to search out the goals as well as execute them. The title included all sorts of new features, such the ability to shockingly dismount your board!ĭisregarding the adolescent aesthetics of THUG 2, it's a masterpiece of design. THUG was a big departure, with an original storyline starring YOU, LITERALLY YOU against the most despicable villain in the history of our medium - Eric Sparrow. It was a little more scattershot, with silly minigames like tennis, but still extremely well-designed and enjoyable skating action. THPS4 was the first baby steps into "open-world", where your player was given goals to complete by NPCs positioned in each expansive level. THPS3 was a revelation for me, an excellent refinement of THPS2 (which as I said above, is also terrific), with levels I can't imagine I'll ever get tired of skating (Canada!) and an expert refinement of the Classic Mode rules - two minutes, numerous goals, find and achieve. I can't get over just how excellent the gameplay and level design of these games really is. I recently picked up Xbox copies of 3 and 4 from a second-hand store when I found out they worked on 360, then immediately hopped on Amazon and grabbed both THUGs and the 360 version of Wasteland (which apparently was a waste of my money as it's barely different to the Xbox version). How good are these games? Seriously, how good are all of these games? (Absolutely not dissing the original THPS and its amazing sequel, but I thought it'd be nice to focus on the PS2/GCN/XBox era)